Susanne Koch Stigberg

Norwegian version of this page Department of Computer Science and Communication
Norwegian version of this page Position
Head of Studies
Contact Study place
Halden
Office nr.
D1-040

Background

Susanne Stigberg is head of studies for the 3 bachelor programs: Bachelor in digital media and design, the Bachelor in international communication and the Bachelor in engineering - data. She is an associate professor at the Department of Computer Science and Communication. Her research field is interaction design and digital fabrication. Using a human-centered perspective and a participatory methodology she explores how we can interact with technology beyond the desktop paradigm. Furthermore, she is involved in several interdisciplinary projects that create and study technology-based learning experiences. As a computer scientist and interaction designer, she takes a cautious but optimistic stance towards technology in a process that tightly couples research and design. Susanne has been course responsible and supervisor in student projects on both Bachelor and Master level.

PhD: Stigberg, Susanne Koch (2022). Designing Mobile Interactions: Exploring Situated Use and Active Participation in Mobile Interaction Design. Vienna University of Technology, Vienna, Austria.

Current theses supervision 

  • Master: Digital Fabrication in Arts and Crafts: Co-Creation of classroom projects - Nils-Christian Walthinsen Rabben

  • Master: Large Language Models in Education: Transforming Lecture Transcriptions - Michael Lundsveen

Completed student theses

  • Master: Digital Fabrication in Schools - Fahad Said (2021)
  • Master: Living with a Digital Pet - Patricia Gomez (2021)

  • Bachelor: Mindmap - En applikasjon for å lage tankekart - Thomas Bugge. Magnus Norrvik, Marcus Andersen (2021)

  • Bachelor: Interaktivt lys- og vannspill for Flomsperre Veiklesaga -Daniel Rodriguez Turøy (2021)

  • Master: Exploring cooperative musical interaction through a mobile augemented reality application - Adrian Jensby Sandaker (2019)

  • Bachelor: Designing a New Interactive Outdoor Light Installation for a Recreational Urban Trail - Marthe Victoria Paulsen & Anja Holter Gigernes (2019)
  • Bachelor: Interaktivt bord til restaurant - Lise G Hauslo, Silje F Abrante, Lars Thomas T Tollefsen (2019)
  • Bachelor: Exploring Digital Fabrication for Cosplay Costumes - Patricia Gomez (2019)
  • Bachelor: The One-Hand Coding Keyboard - Åsmund Hansen, Pål Johansen, Michelle Gjersengen (2018)
  • Bachelor: Heldigitale spørreundersøkelser - Aathuran Sivakumar, Andy Isaksen, Jesper Prøitz, Mathias Bringsrud, Martin Bernhard Grannes (2018)
  • Master: Surface Electromyography-Based Hand Gesture Recognition with Myo Armband - Hoa Thi Nguyen (2016)

  • Master: Nuclear control operator simulator training: how eye tracking an be used to support training in a simulated environment - Jens-Patrick Langstrand (2016)

  • Master: Feasibility and user Acceptance of Battery Control and Monitor system - Delshad Faraj-Ali (2016)

  • Master: Creating and evaluating smartphone application guidelines for energy monitoring - Arnel Curkic (2015)

  • Master: Guidelines vs User Testing. Which is better for early prototype testing - Magnus Johansen (2015)

Tags: Computer Science, Interaction Design, HCI, The Digital Society, DigiTech

Publications

  • Karlsen, Kristine Høeg; Karlsen, Joakim & Stigberg, Susanne Koch (2024). Transprofessional Course Design in Teacher Education. In Stigberg, Susanne Koch; Karlsen, Joakim & Müller, Nicholas H. (Ed.), The Seventeenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 978-1-68558-163-3. p. 49–55.
  • Stigberg, Henrik; Stigberg, Susanne Koch & Maugesten, Marianne (2024). Introducing teacher students to digital fabrication to support children's mathematical learning. International Journal of Child-Computer Interaction. ISSN 2212-8689. 40. doi: 10.1016/j.ijcci.2024.100643.
  • Stigberg, Henrik; Stigberg, Susanne Koch; Maugesten, Marianne & Kaufmann, Odd Tore (2023). Teachers' critical reflections on digital fabrication for making manipulatives to support mathematical thinking. In Drijvers, Paul; Csapodi, Csaba; Palmer, Hanna; Gosztonyi, Katalin & Kónya, Eszter (Ed.), Proceedings of the thirteenth Congress of the European Society for Research in Mathematics Education (CERME13). European Society for Research in Mathematics Education. ISSN 978-963-7031-04-5. p. 2804–2811.
  • Stigberg, Susanne Koch; Said, Fahad Faisal & Blauhut, Daniela (2023). Digital Fabrication in Arts and Crafts Education: A Critical Review. In Zaphiris, Panayiotis & Ioannou, Andri (Ed.), Learning and Collaboration Technologies. HCII 2023. Lecture Notes in Computer Science, vol 14040. Springer. ISSN 978-3-031-34411-4. p. 642–657. doi: 10.1007/978-3-031-34411-4_44.
  • Carcani, Klaudia & Stigberg, Susanne Koch (2023). Reflecting on Collaboration in Participatory Design Facilitation. In Marcus, Aaron; Rosenzweig, Elizabeth & Soares, Marcelo M. (Ed.), Design, User Experience, and Usability. HCII 2023. Lecture Notes in Computer Science, vol 14030.. Springer. ISSN 978-3-031-35699-5. p. 66–77. doi: 10.1007/978-3-031-35699-5_6.
  • Stigberg, Susanne Koch & Rabben, Nils-Christian Walthinsen (2023). Unveiling the Potential of Digital Fabrication in Arts & Crafts Education: A Future Workshop Approach for Technology-Enhanced Teaching. In Stigberg, Susanne Koch & Karlsen, Joakim (Ed.), ACHI 2023: The Sixteenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 978-1-68558-078-0. p. 24–27.
  • Karlsen, Joakim; Carcani, Klaudia & Stigberg, Susanne Koch (2023). Participatory Design Fictions: Supporting Ethical Awareness in the Digitalisation of Smart Cities' Critical Infrastructure. In Stigberg, Susanne Koch & Karlsen, Joakim (Ed.), ACHI 2023: The Sixteenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 978-1-68558-078-0. p. 17–23.
  • Stigberg, Susanne Koch; Akerbæk, Tore Marius & Stigberg, Henrik (2022). Developing genres of educational programming videos to support mathematics teachers utilize programming in the classroom. Skrifter från Svensk förening för matematikdidaktisk forskning. ISSN 1651-3274. 17, p. 217–224.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2022). Examining TPACK among 8th–10th grade teachers after introducing a Use-Modify-Create programming approach. In Nortvedt, Guri A.; Buchholtz, Nils; Fauskanger, Janne; Hähkiöniemi, Markus; Jessen, Britta Eyrich; Nilsen, Hans Kristian; Naalsund, Margrethe; Pálsdóttir, Guðbjörg; Portaankorva-Koivisto, Päivi; Radišić, Jelena; Sigurjónsson, Jóhann Örn; Viirman, Olov Lui & Wernberg, Anna (Ed.), Bringing Nordic mathematics education into the future. Proceedings of Norma 20, The ninth Nordic Conference on Mathematics Education . Svensk förening för MatematikDidaktisk Forskning - SMDF. ISSN 978-91-984024-6-9. p. 169–176.
  • Stigberg, Susanne Koch; Stigberg, Henrik & Maugesten, Marianne (2022). Making Manipulatives for Mathematics Education. In Hjorth, Mikkel & Ejsing-Duun, Stine (Ed.), Proceedings of 6th FabLearn Europe / MakeEd conference 2022 - An International Conference on Computing, Design and Making in Education. Association for Computing Machinery (ACM). ISSN 978-1-4503-9633-2. p. 1–9. doi: 10.1145/3535227.3535228. Full text in Research Archive
  • Karlsen, Ann-Charlott Beatrice Amundsen; Akerbæk, Tore Marius & Stigberg, Susanne Koch (2022). Towards a Metaphor-Based Tangible Toolkit for Learning Programming Concepts. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. p. 72–88. doi: 10.1007/978-3-031-05657-4_6.
  • Paulsen, Marthe Victoria; Gigernes, Anja Holter & Stigberg, Susanne Koch (2020). Designing a New Interactive Outdoor Light Installation for a Recreational Urban Trail. In Margherita, Antona (Eds.), HCII: International Conference on Human-Computer Interaction -2020. Springer Nature. ISSN 978-3-030-50731-2. p. 680–684. doi: 10.1007/978-3-030-50732-9_86.
  • Gomez, Araceli Patricia Alcarraz; Karlsen, Ann-Charlott Beatrice; Lunde, Bjørn Arild & Stigberg, Susanne Koch (2020). Magical Pond: Exploring How Ambient and Tangible Art Can Promote Social Interaction at Work. In Margherita, Antona (Eds.), HCII: International Conference on Human-Computer Interaction -2020. Springer Nature. ISSN 978-3-030-50731-2. p. 263–269. doi: 10.1007/978-3-030-50732-9_35.
  • Stigberg, Susanne Koch (2020). Human Computer Interfaces Reconsidered: A Conceptual Model for Understanding User Interfaces. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 12181, p. 160–171. doi: 10.1007/978-3-030-49059-1_12.
  • Stigberg, Henrik & Stigberg, Susanne Koch (2019). Teaching programming and mathematics in practice: A case study from a Swedish primary school. Policy Futures in Education. ISSN 1478-2103. doi: 10.1177/1478210319894785.
  • Carcani, Klaudia; Gjellebæk, Camilla & Stigberg, Susanne Koch (2019). Participatory design as an approach for work-integrated learning of digital competences: putting theory into practice. NOKOBIT: Norsk konferanse for organisasjoners bruk av informasjonsteknologi. ISSN 1892-0748. 27(1). Full text in Research Archive
  • Stigberg, Susanne Koch; Mencarini, Eleonora; Heiberg, Andreas & Bhadurkhan, Daniel (2019). Paper Pocket Pets - Making Wearable Interactive Toys. In Iivari, Netta; Kinnula, Marianne & Rajanen, Mikko (Ed.), Proceedings of the FabLearn Europe 2019 Conference. ACM Publications. ISSN 978-1-4503-6266-5. doi: 10.1145/3335055.3335080.
  • Stigberg, Susanne Koch (2019). Supporting Active Participation and Situated Use in Mobile Interaction Design. In Kokil, Uttam & Ota, Tomoko (Ed.), ACHI 2019, The Twelfth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 978-1-61208-686-6. p. 222–229.
  • Stigberg, Susanne Koch (2018). Music at Your Fingertips: Designing Mobile Interaction Interfaces for Runners. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 10918, p. 771–781. doi: 10.1007/978-3-319-91797-9_53.
  • Stigberg, Susanne Koch (2017). A critical review on participation in mobile interaction design research. In Henze, Niels; Wozniak, Pawel; Vaananen, Kaisa; Williamson, Julie & Schneegass, Stefan (Ed.), MUM '17 Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia. Association for Computing Machinery (ACM). ISSN 978-1-4503-5378-6. p. 345–354. doi: 10.1145/3152832.3156629.
  • Stigberg, Susanne Koch (2017). Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces. In Mival, Oli; Smyth, Michael A. & Dalsgaard, Peter (Ed.), DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Association for Computing Machinery (ACM). ISSN 978-1-4503-4991-8. p. 161–166. doi: 10.1145/3064857.3079138.
  • Stigberg, Susanne Koch (2017). Simplifying the making of probes, prototypes and toolkits in mobile interaction research using tasker. In Jones, Matt & Tscheligi, Manfred (Ed.), Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services. Association for Computing Machinery (ACM). ISSN 978-1-4503-5075-4. doi: 10.1145/3098279.3122133.
  • Karlsen, Joakim; Stigberg, Susanne Koch & Herstad, Jo (2016). Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running. In Culén, Alma Leora; Miller, Leslie; Giannopulu, Irini & Gersbeck-Schierholz, Birgit (Ed.), ACHI 2016, The Ninth International Conference on Advances in Computer-Human Interactions. ThinkMind. ISSN 978-1-61208-468-8. p. 29–36.
  • Stigberg, Susanne Koch (2016). Gadgile probing: Supporting design of active mobile interactions. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 9746, p. 333–343. doi: 10.1007/978-3-319-40409-7_32.
  • Stigberg, Susanne Koch; Nguyen, Van Nhan; Nguyen, Thi Hoa; Huynh, Tai Tien & Van, Hai Nguyen (2015). Interactive fridge: A solution for preventing domestic food waste. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 9102, p. 361–366. doi: 10.1007/978-3-319-19312-0_36.
  • Stigberg, Susanne Koch; Vyrva, Natalia & Bach, Peter Christopher (2015). Tangible music player: Music collaboration. In Smari, Waleed W.; McQuay, William & Nygård, Mads (Ed.), Proceedings of the 2015 International Conference on Collaboration Technologies and Systems. IEEE (Institute of Electrical and Electronics Engineers). ISSN 978-1-4673-7647-1. p. 399–406. doi: 10.1109/CTS.2015.7210455.

View all works in Cristin

View all works in Cristin

  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2024). Programmering på ungdomstrinnet.
  • Stigberg, Susanne Koch (2023). Panel #5: Education Hour! (Moderator).
  • Stigberg, Susanne Koch (2023). ACHI-COCREATE: Design Practices for Co-Creation and Learning.
  • Stigberg, Susanne Koch & Karlsen, Joakim (2023). Editorial Message: Design Practices for Co-Creation and Learning; Special track along the Sixteenth International Conference on Advances in Computer-Human Interactions ACHI 2023 . In Stigberg, Susanne Koch & Karlsen, Joakim (Ed.), ACHI 2023: The Sixteenth International Conference on Advances in Computer-Human Interactions. International Academy, Research and Industry Association (IARIA). ISSN 978-1-68558-078-0. p. 1–2.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2022). Programmering på ungdomstrinnet - samarbeid mellom lærerutdanningsskoler og HiØ.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Programmering på ungdomstrinnet.
  • Stigberg, Susanne Koch; Maugesten, Marianne & Stigberg, Henrik (2021). Use - modify - create. Ett arbetssätt för programmering. Nämnaren : tidskrift för matematikundervisning. ISSN 0348-2723. 3/2021(3), p. 22–27.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Programmering på ungdomstrinnet. Tangenten - Tidsskrift for matematikkundervisning. ISSN 0802-8192. 3/2021(3), p. 2–7.
  • Stigberg, Henrik; Stigberg, Susanne Koch & Maugesten, Marianne (2021). Use-modify-create: ett arbetssätt för programmering. Nämnaren : tidskrift för matematikundervisning. ISSN 0348-2723. 3.
  • Maugesten, Marianne; Stigberg, Henrik; Stigberg, Susanne Koch & Nina Skajaa, Fredheim (2021). Har utviklet undervisningsopplegg som skal gjøre lærere i ungdomsskolen bedre i programmering. [Business/trade/industry journal]. Forskning.no.
  • Stigberg, Susanne Koch; Stigberg, Henrik & Akerbæk, Tore Marius (2021). Developing genres of educational programming videos to support mathematics teachers utilize programming in the classroom.
  • Maugesten, Marianne; Stigberg, Henrik & Stigberg, Susanne Koch (2021). Examining TPACK among 8.-10. grade teachers after introducing a Use-Modify-Create programming approach.
  • Carcani, Klaudia; Gjellebæk, Camilla & Stigberg, Susanne Koch (2019). Participatory design as an approach for work-integrated learning of digital competences - putting theory into practice.
  • Stigberg, Henrik & Stigberg, Susanne Koch (2019). Teaching Programming and Mathematics in Practice: A Case Study from Swedish Elementary School.
  • Stigberg, Susanne Koch (2019). Supporting Active Participation and Situated Use in Mobile Interaction Design.
  • Stigberg, Susanne Koch; Karlsen, Joakim; Holone, Harald & Linnes, Cathrine (2017). Erratum to: S. Stigberg et al. (Eds.): Nordic Contributions in IS Research, LNBIP 294, (10.1007/978-3-319-64695-4). Lecture Notes in Business Information Processing. ISSN 1865-1348. 294. doi: 10.1007/978-3-319-64695-4_12.
  • Stigberg, Susanne Koch (2017). A critical review on participation in mobile interaction design research.
  • Stigberg, Susanne Koch (2017). Simplifying the making of probes, prototypes and toolkits in mobile interaction research using tasker.
  • Stigberg, Susanne Koch (2017). Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces.
  • Stigberg, Susanne Koch (2016). Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running.
  • Stigberg, Susanne Koch (2022). Designing Mobile Interactions: Exploring Situated Use and Active Participation in Mobile Interaction Design. Technische Universitet Wien.

View all works in Cristin

Published June 12, 2018 4:15 PM - Last modified Mar. 4, 2024 1:57 PM